BSC(Hons) in Computer Games Development | Asia Pacific University APU

BSC(Hons) in Computer Games Development | Asia Pacific University APU

Category: Degree Available
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Specifications
  • Province/City: Kuala Lumpur
  • Language for Teaching: English
  • Course Start Date: Mar
  • Course Start Date: Jul
  • Course Start Date: Sept
  • Course Start Date: Nov
  • Course : Degree
  • Country: Malaysia
  • Annual Course Fees : Between RM 20k - 40k
Description

BSC(Hons) in Computer Games Development Asia Pacific University APU

Duration
3 years
Mode
Physical
Campus
Bukit Jalil
Medium
English
Intake
Mar, Jul, Sep, Nov

Is this course suitable for you?

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Student Type

Domestic Student
Malaysian Citizen
International Student
Non-Malaysian Citizen

Am I eligible?

UEC
5Bs, Pass in Mathematics AND Pass an interview or portfolio review
A-Level
2D, Pass in Mathematics SPM/O-LEVEL/IGCSE AND Pass an interview or portfolio review
STPM
2C, Pass in Mathematics SPM AND Pass an interview
IB
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OSSD/CIMP
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Select Scholarship

Merit Scholarships

PTPTN Loan Selection

Maximum
Household income < RM 4,000
75%
Household income < RM 8,000
50%
Household income > RM 8,000

E-Square Waiver

E-Square Waiver
RM 500

Fee Breakdown

Tuition Fee
RM 102,200
Application Fee
RM 800
Library Deposit
RM 500
Scholarship
- RM 0
PTPTN Loan
- RM 0
Voucher
- RM 0
Total Payable
RM 103,500
Benefits via E-Square Application:
  • Scholarship up to RM 0
  • Voucher: RM 0

Course Structure

Degree Level 1
  • Fundamentals of Entrepreneurship
  • Principles of Game Art
  • Principles of Game Design
  • Principles of Game Technology
  • Game Development Fundamentals
  • Game Development Team Project 1
  • Specialised Modules - Game Art Track:
  • Texturing Essentials
  • Introduction to 3D Modelling
  • Art Fundamentals
  • Specialised Modules - Game Technology Track:
  • Introduction to C++ Programming
  • Mathematics for Games
  • Data Structures and Algorithms
Degree Level 2
  • Common Modules:
  • Innovation Process
  • Research Methods for Computing and Technology
  • Game Business and Publishing
  • Game Development Team Project 2
  • Game Development Team Project 3
  • Specialised Modules - Game Art Track:
  • Visual Ideation and Concept Art for Games
  • 3D Modelling for Games
  • 3D Workflow and Design
  • Advanced 3D Modelling for Games
  • Introduction to Gameplay Animation
  • Specialised Modules - Game Technology Track:
  • Applied Mechanics and Progressive Game Engines
  • Advanced C++
  • Requirements Engineering
  • Game Optimization and Performance
  • Performant Rendering with C++
  • Internship (16 weeks)
Degree Level 3
  • Common Modules:
  • Venture Building
  • Project Management
  • Investigations Module
  • Game Development Final Year Project
  • Specialised Modules - Game Art Track:
  • Advanced Gameplay Animation
  • World Building
  • Specialised Modules - Game Technology Track:
  • Advanced Game Engine Application
  • Graphics and Shader Programming
  • Elective Modules (Choose 2):
  • Character Development and Storytelling for Games
  • Game World Creation
  • Game Level Design
  • UX/UI for Games
  • Artificial Intelligence for Games
  • Mobile Game Development
  • MQA Compulsory Subjects:
  • Appreciation of Ethics and Civilisation (M'sian Students)
  • Malay Communication Language (Int'l Students)
  • Philosophy and Current Issues
  • Workplace Professional Skills
  • Integrity and Anti-corruption
  • Co-Curriculum

Future Career Prospects

Main Directions
  • Game Developer
  • Game Programmer
  • Gameplay Engineer
  • Game Designer
  • Level Designer
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